00:00
00:00
View Profile VaguelyCreepy

7 Game Reviews w/ Response

All 72 Reviews

Well, on the positive side, it's a fun and creative game with likable characters, a unique art style, and puzzle logic that actually makes some degree of sense, unlike a lot of adventure games you see.

SPOILERS

Unfortunately, I found a glitch that stopped me cold. Once you're in the Daemon's stomach, if you climb to the very top of the path and hover your mouse in the upper left part of the screen, you'll see the word "Daemon" pop up. If you choose Examine, you'll get the same text as when you first saw him sleeping on the cliff. If you choose Interact, the game seems to freeze. And since I usually browse with Private Mode on, this means I didn't have a save file available when I had to refresh the page. I'm reviewing this now and giving it four stars because what I was able to play was really good and made me confident the rest of the game will match up quality-wise. I just don't want to ruin the luster by having to play through it twice in a row. I'll come back some other time and finish it up properly. And finally, I think it might be good to pick up Doris' walking pace just a little. It wasn't super draggy, and I know she's old, but it might help keep the pace up. All the same, this game was really good, and I look forward to the next parts!

ArrogantPixel responds:

Thank you for the very detailed feedback! We were discussing last night how we should have put a disclaimer in warning people that we use temporary files on the browser to save - we aim to do this in the next update. Also, your bugs have been noted! If you want to experience the game in full screen and not worry about the save function, you can download a DRM free version without ads on our website. Thanks for playing!

I'd never played the original Flappy Bird (not that this has anything to do with that, totally not being inspired by it and all) but now I think I can see how it got popular. Of course, EarthBound is my favorite game ever (not that that has anything to do with it, also totally not being inspired by it), so that gains some bonus points in my book. What I like most are the incentives for scoring higher. Even if it is just a change of scenery and music and no real gameplay change, they help keep it interesting. Also, you did a great job on the suspiciously-similar-substitute songs and graphics - they're more than close enough to bring back all the good memories of the game and its designs, but still unique enough to show you put a bit of effort in them. It's much harder to make a loving parody than it is to make a direct rip-off, and you did the former very well. Also, good job with the pencils - keeps things from getting too monotonous.

Could I ask how many different locals there are total? It may be a while before I can find them myself, and I'd like an idea of how many I'm shooting for, if you don't think it's a spoiler.

Kcori responds:

Thanks for the review! There are 5 different locations, including the one you start with, called 1tt, which is totally not inspired by Onett. :]

Spooky and fun! Looking forward to the next one, though I hope things turn out better for our wolf-friend than they did for the White Rabbit.

A minor glitch though - when you reach the last screen, you can still select and use your items, even though you can't see them, and the, er, "things" keep happening.

Hyptosis responds:

Thanks!

The one point

of contention I have is with the gravity controls. They work okay, and it's a wonderful mechanic, but sometimes in all of the frenzied jumping and shooting, you end up sending yourself flying when you didn't want to, or end up crawling up a wall when you want to stay on the floor.

Also, I have one question: can you only get the Speed Runner medal on Normal difficulty? I beat Easy mode under that, but I didn't get the medal.

Those very minor things aside, it's a great game, and addicting too.

auriplane responds:

Yeah, you can get Speed Runner on normal or slug mode.

The Main Game is Great

Unfortunately, I've found a glitch in the controls: when you jump and try to move left or right at the same time, sometimes the command sticks and you keep moving in that direction even after you've let go of the arrow key. I know for sure this happens because I didn't touch the keyboard after landing, and he still kept walking. It's a small glitch really, but when you try for the speed run and perfect medals, it can completely mess up an otherwise good run.

However, you can consider this a review by exception: anything I don't mention is excellent.

flashygoodness responds:

Sadly that's not a programming issue; it's a performance issue. It's either your computer or your browser that causes the keys to stick, and I can't do anything to solve it.

One Suggestion

When you first start a level, the ball flies pretty quickly to the left or the right, and there's no way to know which way it will go. I ended up losing two lives before I ever even got the ball bouncing. You might either want to reduce the initial speed of the ball, or make it head straight for the paddle when it launches.

Also, I think there's something wrong with the scoring system in boss mode. It always shows my score as 10101010101010 or something like that.

On the bright side, once I got going, it was actually very fun.

lemmingomar responds:

oh...thats true thanks i will repair that glitch

Meh.

Not really all that bad. Some better sound effects and some background music might be a good idea, though.

Also, I'm pretty sure the red coin on the level with the bat, the worm, and the moving block is unreachable though.

OMGZILLA responds:

Everything is reachable with Micheal Jackson's help:3

People are friggin' WEIRD.

Age 34, Male

Prestidigitator

Tim Whit's Glass-Eaters School

Mary's Castle, Magicant

Joined on 11/9/07

Level:
23
Exp Points:
5,504 / 5,880
Exp Rank:
8,319
Vote Power:
6.45 votes
Rank:
Scout
Global Rank:
33,578
Blams:
57
Saves:
225
B/P Bonus:
4%
Whistle:
Normal
Medals:
1,538